Discussions under General

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Framerate question

first post: chenmark wrote: Hello, I'm exporting a FBX with 60 Frames out of C4D. In C4D I'...

How to render the model without sunburn (code is commented out)

first post: Oblivion170 wrote: Hi there, I've got the debug drawer running great just using XNA (...

75 Bones limit?

first post: rbriceno wrote: Hi, There's a way to increase the 75 bones limit? According to thi...

sgMotion without Sunburn

first post: bamyazi wrote: I'm hoping to use sgMotion in a non Sunburn project since the orig...

latest post: bamyazi wrote: In case anyone else wants to do the same thing all i had to do was ...

Cannot build sgmotion example

first post: derrick wrote: Downloaded sgmotion and the sample. I referenced the Sunburn 2.0 on...

sgMotion with non skinned model ?

first post: rc183 wrote: Hi,I have a little question. It's possible to use sgMotion to load ...

latest post: rc183 wrote: Thank you very much for this answer !

sgMotion with Jiglibx ragdoll

first post: vendetta wrote: Thanks for the wonderful project. My only headache is combining it...

latest post: tomlooman wrote: I believe you may only rotate individual bones using Quaternions. U...

Multiple sgMotion namespaces

first post: cjhazard wrote: When I add a reference to sgMotion in my project and sgMotionPipeli...

latest post: cjhazard wrote: Excellent! Thanks Tom.

Motion Blending Supported?

first post: adamkane wrote: Does sgMotion support motion blending? For example, when I switch ...

latest post: adamkane wrote: Roger that. Thanks for the info.

Multi Root Bone

first post: Ram2010 wrote: Hi,I have a model with multi root bones (head, body two different m...